BEATCAMP for Schools

A kid-friendly DJ & music-creativity program for grades 1–8

BEATCAMP is a browser-based music education platform that teaches students DJing, rhythm, and creative music skills through guided lessons, interactive games, and hands-on digital tools. Designed for classrooms, libraries, and after-school programs, BEATCAMP makes music education accessible, engaging, and pressure-free.

Try the BEATCAMP Mixer

This is the same kid-friendly mixing tool students use during Missions and Games. Works with mouse/keyboard or touch. Headphones recommended.

Who It’s For

  • Elementary & middle school students (ages 6+)
  • Music classes (general music, not just band/orchestra)
  • STEAM / media / tech labs
  • After-school & enrichment programs
  • Libraries and summer programs

No prior DJ or music experience required.

What Students Learn

  • Rhythm, tempo, and beatmatching
  • Listening and musical decision-making
  • Pattern recognition and sequencing
  • Creative experimentation
  • Technology literacy and responsible digital use
  • Confidence and self-expression through music

Aligned with National Core Arts Standards (Music) and STEAM learning principles.

How BEATCAMP Works

  • Missions: Step-by-step, self-guided lessons that introduce DJ and music concepts in an age-appropriate way.
  • Games: Interactive challenges that turn practice into play and reinforce musical skills.
  • DJ Tools: Kid-friendly mixing tools that work with mouse, keyboard, or touch.

Students progress at their own pace. Teachers act as facilitators, not experts.

Technology & Equipment

  • Works on Chromebooks, laptops, and tablets
  • Browser-based (no downloads required)
  • Headphones recommended; speakers optional
  • DJ controllers supported but not required

Safety & Privacy

  • COPPA-conscious, student-safe design
  • No ads, no chat, no social features
  • Minimal or no student account creation
  • No student data sold or shared

Why Schools Choose BEATCAMP

  • Engages students who may not connect with traditional music classes
  • Encourages creativity without performance pressure
  • Easy to implement with existing school technology
  • Flexible for classrooms, clubs, and enrichment programs
Pilot Programs Available Schools can request a 30-day classroom pilot to explore BEATCAMP before purchasing.
Request a Pilot